Gamify your classroom: great ideas
https://www.smore.com/11t9w-gamify-your-classroom
https://www.smore.com/11t9w-gamify-your-classroom
Bring Your Novel to Life! 30+ Tips and Web Resourcesby Shelly Sanchez Terrell
Let them pick the book!
Character texts
Check out the Trading Cards iOS/Android app by Readwritethink.org
Check out my post with more activities and mobile apps! Once Upon a Device: 20 Reading Activities & Apps
Challenge: Try any of these tips to engage readers digitally.
Let them pick the book!
- Literature-map.com– type in your favorite author’s name and a list of other authors appears.
- Slime Kids– video book reviews by students
- 60 second recap– video book reviews in 60 seconds
- Book Trailers for Readers– book trailers by learners
- Digitalbooktalk– book trailers, summaries, and has a list of books searchable by grade level and genre
- Digitizing literature circles
- Digital Literature Circles
- Almost Paperless literature circles
- Literature circles meet the iPad
- ARC, Fourc.ca/the-evolution-of-arc by Tyson Seburn
- Try any of these websites and tools! Google Lit Trips, Google Earth, World Wonders Project, Google Expeditions, Skype in the Classroom Virtual Trips, and History View
- Sandbox games like Minecraft
- Minecraft for Education
- Cospaces.io to create worlds with virtual reality technology
Character texts
- In pairs, students text to each other a conversation characters from the chapter might have
Check out the Trading Cards iOS/Android app by Readwritethink.org
Check out my post with more activities and mobile apps! Once Upon a Device: 20 Reading Activities & Apps
Challenge: Try any of these tips to engage readers digitally.
Our handbook of good practices: